Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Defeat
Ranked Solo/Duo · 103 days ago
7 / 9 / 3
K / D / A
52.6%
Kill participation
531.3
Damage / min
13,192g
430.2 gold / min
23
3 placed · 3 cleared
171
5.6 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryH4v3l1s07#EUNE
Nasus · Top
3 / 7 / 6
30% KP
18,055
17.8% share
12,041g
212 CS · 6.9/m
0111mgwa#peace
Talon · Jungle
13 / 3 / 6
63.3% KP
30,443
30.1% share
16,448g
276 CS · 9/m
RYOIKI TENKAI#271
Zoe · Mid
9 / 4 / 7
53.3% KP
27,923
27.6% share
13,273g
224 CS · 7.3/m
Green Buff#green
Seraphine · ADC
5 / 3 / 14
63.3% KP
17,550
17.3% share
13,982g
242 CS · 7.9/m
TheFunkiestTown#FUNK
Sona · Support
0 / 2 / 22
73.3% KP
7,305
7.2% share
9,034g
22 CS · 0.7/m
Red side
DefeatNEON XXL#sta1
Camille · Top
7 / 4 / 4
57.9% KP
32,057
34.6% share
13,959g
220 CS · 7.2/m
petrzalsky princ#zeen
Viego · Jungle
7 / 9 / 3
52.6% KP
16,292
17.6% share
13,192g
171 CS · 5.6/m
Irdorath#Souls
Azir · Mid
2 / 5 / 2
21.1% KP
16,960
18.3% share
11,171g
271 CS · 8.8/m
NEXT ADKING#2510
Caitlyn · ADC
2 / 8 / 3
26.3% KP
15,825
17.1% share
11,414g
212 CS · 6.9/m
Kochan0408#SIGMA
Neeko · Support
1 / 4 / 8
47.4% KP
11,617
12.5% share
8,261g
39 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
