Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kha'Zix
Victory
Ranked Solo/Duo · 103 days ago
8 / 1 / 9
K / D / A
45.9%
Kill participation
642.7
Damage / min
13,024g
581.9 gold / min
10
3 placed · 1 cleared
188
8.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEIMAI KOTOPOULO#EUNE
Irelia · Top
2 / 12 / 2
40% KP
15,216
27.9% share
7,925g
163 CS · 7.3/m
Crusader#cr0ss
Master Yi · Jungle
4 / 10 / 2
60% KP
11,912
21.9% share
10,024g
146 CS · 6.5/m
indorianek #EUNE
Sylas · Mid
3 / 8 / 1
40% KP
15,095
27.7% share
8,146g
144 CS · 6.4/m
EUNE LOCOTENENT#1945
Kai'Sa · ADC
0 / 4 / 1
10% KP
8,161
15% share
8,720g
191 CS · 8.5/m
GermanSpy#Johns
Janna · Support
1 / 3 / 4
50% KP
4,123
7.6% share
6,726g
30 CS · 1.3/m
Red side
Victorytoxar1#gaga
Singed · Top
11 / 4 / 11
59.5% KP
25,670
30.2% share
13,001g
208 CS · 9.3/m
petrzalsky princ#zeen
Kha'Zix · Jungle
8 / 1 / 9
45.9% KP
14,385
16.9% share
13,024g
188 CS · 8.4/m
Llewelyn Moss#IIIII
Qiyana · Mid
6 / 5 / 7
35.1% KP
20,081
23.6% share
10,403g
169 CS · 7.6/m
Terry McBerry#FMF
Mel · ADC
8 / 0 / 4
32.4% KP
16,923
19.9% share
12,166g
227 CS · 10.1/m
LOYALTY PROGRAM#GLASC
Tahm Kench · Support
4 / 2 / 12
43.2% KP
8,065
9.5% share
7,564g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
