Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 102 days ago
12 / 1 / 2
K / D / A
63.6%
Kill participation
559.3
Damage / min
13,574g
597.1 gold / min
17
1 placed · 2 cleared
207
9.1 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryUnderTheSun#SLeks
Viktor · Top
3 / 0 / 5
36.4% KP
18,707
32% share
10,857g
226 CS · 9.9/m
petrzalsky princ#zeen
Locke · Jungle
12 / 1 / 2
63.6% KP
12,715
21.8% share
13,574g
207 CS · 9.1/m
lolGYM#EUNE
Irelia · Mid
4 / 6 / 1
22.7% KP
7,803
13.4% share
9,000g
176 CS · 7.7/m
Marcus Aurelius#Woo
Ziggs · ADC
2 / 5 / 6
36.4% KP
9,841
16.8% share
9,545g
175 CS · 7.7/m
RoyalCaster#Royal
Senna · Support
1 / 4 / 16
77.3% KP
9,372
16% share
8,554g
29 CS · 1.3/m
Red side
DefeatNAH ID WIN#2315
Kayle · Top
0 / 4 / 0
0% KP
2,353
5.9% share
6,989g
169 CS · 7.4/m
Cronvellt#5691
Darius · Jungle
2 / 5 / 2
25% KP
4,674
11.8% share
8,534g
150 CS · 6.6/m
Prcko#EUNE
Diana · Mid
7 / 4 / 2
56.3% KP
17,817
44.8% share
10,352g
214 CS · 9.4/m
undistuped3#777
Twitch · ADC
7 / 4 / 1
50% KP
12,155
30.6% share
10,034g
194 CS · 8.5/m
AOEsalmonella#MOM
Soraka · Support
0 / 5 / 6
37.5% KP
2,756
6.9% share
5,716g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
