Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 102 days ago
24 / 3 / 6
K / D / A
81.1%
Kill participation
2,143.5
Damage / min
22,911g
709.7 gold / min
24
1 placed · 5 cleared
321
9.9 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatApolloG#EUNE
Locke · Top
12 / 8 / 4
72.7% KP
33,490
31.2% share
17,375g
260 CS · 8.1/m
Grby#EUNE
Warwick · Jungle
3 / 8 / 6
40.9% KP
11,295
10.5% share
11,842g
217 CS · 6.7/m
W I Z Z#1510
Illaoi · Mid
3 / 7 / 2
22.7% KP
29,687
27.7% share
14,504g
288 CS · 8.9/m
Tahm Goodman#Saul
Tahm Kench · ADC
2 / 8 / 6
36.4% KP
11,800
11% share
11,435g
177 CS · 5.5/m
ΦwerτaxΦ#EUNE
Senna · Support
2 / 6 / 10
54.5% KP
20,927
19.5% share
10,577g
64 CS · 2/m
Red side
VictoryPmK#3G0
Gnar · Top
3 / 8 / 12
40.5% KP
35,452
21% share
12,676g
233 CS · 7.2/m
petrzalsky princ#zeen
Graves · Jungle
24 / 3 / 6
81.1% KP
69,199
41.1% share
22,911g
321 CS · 9.9/m
Kibishi#EUNE
Shen · Mid
3 / 2 / 18
56.8% KP
15,086
9% share
10,475g
131 CS · 4.1/m
Skittle#00000
Seraphine · ADC
6 / 2 / 23
78.4% KP
34,842
20.7% share
14,145g
204 CS · 6.3/m
Izcrets#EUNE
Nami · Support
1 / 7 / 26
73% KP
13,975
8.3% share
9,390g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
