Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 102 days ago
19 / 2 / 10
K / D / A
67.4%
Kill participation
1,172.1
Damage / min
19,263g
668.9 gold / min
16
1 placed · 1 cleared
249
8.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDrNicolaeGuta#EUNE
Jax · Top
4 / 8 / 4
25.8% KP
20,887
17.6% share
11,309g
238 CS · 8.3/m
Sundowner#1312
Naafiri · Jungle
9 / 8 / 9
58.1% KP
23,377
19.7% share
11,172g
135 CS · 4.7/m
DaSxBooT#GGS
Lissandra · Mid
11 / 8 / 7
58.1% KP
38,272
32.2% share
14,546g
221 CS · 7.7/m
nao jinguji#flow
Kai'Sa · ADC
7 / 10 / 4
35.5% KP
26,560
22.3% share
12,846g
176 CS · 6.1/m
Goody#LFT
Braum · Support
0 / 9 / 18
58.1% KP
9,840
8.3% share
8,139g
38 CS · 1.3/m
Red side
Victorytoxar1#gaga
Singed · Top
5 / 7 / 22
62.8% KP
29,241
22% share
14,314g
274 CS · 9.5/m
petrzalsky princ#zeen
Kayn · Jungle
19 / 2 / 10
67.4% KP
33,756
25.4% share
19,263g
249 CS · 8.6/m
KubaNieTrafia#OIOM
Yasuo · Mid
3 / 8 / 11
32.6% KP
20,409
15.4% share
12,176g
237 CS · 8.2/m
SoloQ Therapy#HELP
Kalista · ADC
5 / 7 / 14
44.2% KP
26,099
19.6% share
15,144g
226 CS · 7.8/m
egw1999#EUNE
LeBlanc · Support
11 / 7 / 9
46.5% KP
23,345
17.6% share
12,534g
44 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
