Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 102 days ago
21 / 4 / 3
K / D / A
53.3%
Kill participation
1,108.3
Damage / min
20,761g
581.8 gold / min
27
2 placed · 5 cleared
259
7.3 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryΦEMINIΣTΗΣ#EUNE
Teemo · Top
6 / 9 / 8
31.1% KP
31,621
19.9% share
14,389g
261 CS · 7.3/m
petrzalsky princ#zeen
Locke · Jungle
21 / 4 / 3
53.3% KP
39,549
24.9% share
20,761g
259 CS · 7.3/m
rip lucian wife#EUNE
Viktor · Mid
12 / 5 / 3
33.3% KP
46,045
29% share
16,941g
295 CS · 8.3/m
SoloQ Therapy#HELP
Kalista · ADC
4 / 7 / 10
31.1% KP
27,988
17.6% share
15,645g
292 CS · 8.2/m
Lurcz#Lurcz
Rakan · Support
2 / 6 / 26
62.2% KP
13,723
8.6% share
12,472g
26 CS · 0.7/m
Red side
DefeatSeedream45#INFII
Vladimir · Top
6 / 8 / 5
36.7% KP
28,364
23.2% share
16,661g
301 CS · 8.4/m
złamane serce#rank1
Graves · Jungle
10 / 7 / 7
56.7% KP
37,274
30.4% share
20,010g
358 CS · 10/m
alza3#BEAR
Lux · Mid
2 / 9 / 6
26.7% KP
20,324
16.6% share
10,972g
219 CS · 6.1/m
cherry waves#1083
Tristana · ADC
8 / 9 / 1
30% KP
21,819
17.8% share
16,103g
250 CS · 7/m
Poppynator#P0P
Poppy · Support
4 / 12 / 9
43.3% KP
14,630
12% share
10,793g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
