Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kha'Zix
Defeat
Ranked Solo/Duo · 102 days ago
9 / 10 / 12
K / D / A
48.8%
Kill participation
769.7
Damage / min
14,605g
460.2 gold / min
34
3 placed · 8 cleared
187
5.9 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKoreaniec#JDD
Garen · Top
4 / 10 / 6
23.8% KP
17,248
13.1% share
13,081g
249 CS · 7.8/m
złamane serce#rank1
Zed · Jungle
18 / 5 / 10
66.7% KP
40,518
30.8% share
22,082g
252 CS · 7.9/m
AmPariatCasa#1337
Taliyah · Mid
7 / 8 / 8
35.7% KP
26,293
20% share
14,393g
243 CS · 7.7/m
SoloQ Therapy#HELP
Kalista · ADC
10 / 9 / 9
45.2% KP
32,289
24.6% share
17,552g
309 CS · 9.7/m
who asked tho#REAL
Nautilus · Support
3 / 11 / 24
64.3% KP
15,080
11.5% share
11,111g
36 CS · 1.1/m
Red side
DefeatDave3385#EUNE
Malphite · Top
9 / 6 / 7
37.2% KP
23,890
19.4% share
12,924g
209 CS · 6.6/m
petrzalsky princ#zeen
Kha'Zix · Jungle
9 / 10 / 12
48.8% KP
24,426
19.8% share
14,605g
187 CS · 5.9/m
Mayne#0805
Orianna · Mid
6 / 7 / 9
34.9% KP
17,949
14.6% share
11,769g
241 CS · 7.6/m
Byqqu#EUNE
Karthus · ADC
15 / 12 / 12
62.8% KP
46,261
37.6% share
18,363g
256 CS · 8.1/m
kinghaos#EUNE
Thresh · Support
4 / 7 / 22
60.5% KP
10,601
8.6% share
10,888g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
