Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Defeat
Ranked Solo/Duo · 100 days ago
13 / 5 / 10
K / D / A
62.2%
Kill participation
1,122.5
Damage / min
22,728g
512.7 gold / min
49
3 placed · 13 cleared
343
7.7 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGrootsWand#SOS
Cho'Gath · Top
10 / 6 / 10
38.5% KP
36,232
16.2% share
18,778g
276 CS · 6.2/m
YES PLEASE OK#EUNE
Kha'Zix · Jungle
14 / 8 / 9
44.2% KP
62,864
28.2% share
24,862g
314 CS · 7.1/m
IlIlIIIIlllllllI#code
Kassadin · Mid
6 / 8 / 10
30.8% KP
48,482
21.7% share
19,796g
308 CS · 6.9/m
Cleomenes#MOG
Hwei · ADC
14 / 4 / 15
55.8% KP
43,753
19.6% share
20,936g
317 CS · 7.2/m
Askarek#EUNE
Camille · Support
8 / 11 / 18
50% KP
31,780
14.2% share
15,704g
56 CS · 1.3/m
Red side
Defeat다이애나 사랑#174
Riven · Top
7 / 13 / 6
35.1% KP
37,533
17.2% share
18,848g
315 CS · 7.1/m
petrzalsky princ#zeen
Kayn · Jungle
13 / 5 / 10
62.2% KP
49,763
22.8% share
22,728g
343 CS · 7.7/m
StraightUpMenace#1491
Jayce · Mid
8 / 10 / 12
54.1% KP
54,240
24.9% share
18,161g
334 CS · 7.5/m
Iodaiul#EUNE
Vladimir · ADC
4 / 12 / 6
27% KP
29,313
13.4% share
18,270g
313 CS · 7.1/m
Losmi#9100
Vel'Koz · Support
5 / 12 / 13
48.6% KP
47,104
21.6% share
13,792g
58 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
