Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Diana
Victory
Ranked Solo/Duo · 95 days ago
10 / 3 / 10
K / D / A
64.5%
Kill participation
1,231.2
Damage / min
18,218g
583 gold / min
19
2 placed · 2 cleared
288
9.2 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAdilak#EUNE
Sion · Top
1 / 5 / 13
42.4% KP
23,129
18.1% share
11,590g
234 CS · 7.5/m
low iq server#sipan
Hecarim · Jungle
15 / 7 / 6
63.6% KP
29,818
23.3% share
16,690g
279 CS · 8.9/m
Lotriaxon#n1fte
Ekko · Mid
6 / 6 / 4
30.3% KP
24,135
18.9% share
13,440g
249 CS · 8/m
LOW IQ SERVER XD#HAHA
Vayne · ADC
10 / 7 / 6
48.5% KP
39,325
30.7% share
16,851g
242 CS · 7.7/m
Hungerrr#EUNE
Thresh · Support
1 / 6 / 21
66.7% KP
11,601
9.1% share
9,339g
34 CS · 1.1/m
Red side
VictoryClout#YSL
Sett · Top
9 / 5 / 6
48.4% KP
37,121
23.9% share
15,878g
260 CS · 8.3/m
petrzalsky princ#zeen
Diana · Jungle
10 / 3 / 10
64.5% KP
38,474
24.8% share
18,218g
288 CS · 9.2/m
qkoidwj#EUNE
Yasuo · Mid
4 / 10 / 9
41.9% KP
46,077
29.7% share
13,817g
263 CS · 8.4/m
n0tWH1TEn0tR1GHT#00000
Naafiri · ADC
6 / 8 / 7
41.9% KP
22,973
14.8% share
13,354g
244 CS · 7.8/m
TuskToSmiec#JK69
Rell · Support
2 / 7 / 20
71% KP
10,540
6.8% share
9,800g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
