Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 94 days ago
12 / 6 / 5
K / D / A
41.5%
Kill participation
966.2
Damage / min
16,949g
567.5 gold / min
18
1 placed · 2 cleared
272
9.1 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDrakkainen#0666
Mordekaiser · Top
4 / 14 / 3
19.4% KP
18,823
15.5% share
10,091g
143 CS · 4.8/m
DmuchanaŚwinia#Frinu
Master Yi · Jungle
12 / 7 / 4
44.4% KP
27,394
22.6% share
15,348g
247 CS · 8.3/m
Master Rottec#K89
Syndra · Mid
5 / 7 / 9
38.9% KP
28,870
23.8% share
11,090g
185 CS · 6.2/m
rehoe#0000
Yasuo · ADC
9 / 5 / 8
47.2% KP
19,680
16.2% share
15,579g
266 CS · 8.9/m
Zakręcona Ola#EUNE
Pantheon · Support
6 / 8 / 17
63.9% KP
26,514
21.9% share
10,939g
33 CS · 1.1/m
Red side
VictoryAdelean#Cross
Yone · Top
16 / 11 / 3
46.3% KP
48,065
37.1% share
18,489g
252 CS · 8.4/m
petrzalsky princ#zeen
Graves · Jungle
12 / 6 / 5
41.5% KP
28,858
22.3% share
16,949g
272 CS · 9.1/m
RW4U#777
Kassadin · Mid
6 / 4 / 5
26.8% KP
20,809
16% share
13,673g
206 CS · 6.9/m
SamsonXD#2137
Kai'Sa · ADC
5 / 6 / 6
26.8% KP
16,226
12.5% share
14,126g
249 CS · 8.3/m
NiKo Kovac#GOAT
Bard · Support
2 / 9 / 21
56.1% KP
15,737
12.1% share
10,639g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
