Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 92 days ago
6 / 6 / 6
K / D / A
42.9%
Kill participation
724.6
Damage / min
13,589g
461.7 gold / min
25
2 placed · 6 cleared
209
7.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRedJoker#FATE
Twisted Fate · Top
10 / 8 / 6
57.1% KP
27,916
23.2% share
14,094g
184 CS · 6.3/m
petrzalsky princ#zeen
Sylas · Jungle
6 / 6 / 6
42.9% KP
21,328
17.7% share
13,589g
209 CS · 7.1/m
Zorin Blitz#6969
Quinn · Mid
1 / 7 / 7
28.6% KP
12,431
10.3% share
9,334g
200 CS · 6.8/m
Primeloryz#EUNE
Hwei · ADC
11 / 5 / 4
53.6% KP
51,736
43% share
15,412g
297 CS · 10.1/m
Ornn Star#JD67
Thresh · Support
0 / 9 / 15
53.6% KP
6,790
5.6% share
7,800g
21 CS · 0.7/m
Red side
VictoryCronvellt#5691
Fiora · Top
5 / 7 / 9
41.2% KP
29,465
27.2% share
14,149g
237 CS · 8.1/m
Dindi#DEX
Nasus · Jungle
6 / 3 / 11
50% KP
12,479
11.5% share
14,333g
232 CS · 7.9/m
Latom#Aura
Akshan · Mid
17 / 4 / 2
55.9% KP
37,948
35% share
17,663g
256 CS · 8.7/m
tarnished#lunar
Taliyah · ADC
4 / 9 / 9
38.2% KP
16,883
15.6% share
11,426g
168 CS · 5.7/m
4 Spirits 1Queen#LEONA
Leona · Support
2 / 5 / 18
58.8% KP
11,685
10.8% share
8,705g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
