Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 92 days ago
11 / 6 / 2
K / D / A
50%
Kill participation
544.3
Damage / min
15,600g
562.2 gold / min
14
1 placed · 1 cleared
214
7.7 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
1
Inhibitors
1
Herald
4
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSisyphus#15975
Tryndamere · Top
4 / 2 / 3
26.9% KP
18,083
21.5% share
13,362g
273 CS · 9.8/m
petrzalsky princ#zeen
Sylas · Jungle
11 / 6 / 2
50% KP
15,103
17.9% share
15,600g
214 CS · 7.7/m
Tekker#crevo
Zed · Mid
5 / 9 / 6
42.3% KP
25,844
30.7% share
11,071g
190 CS · 6.8/m
SwIfTk#3673
Kai'Sa · ADC
5 / 11 / 9
53.8% KP
18,194
21.6% share
12,254g
212 CS · 7.6/m
Xylox#0420
Karma · Support
1 / 9 / 11
46.2% KP
7,074
8.4% share
7,307g
35 CS · 1.3/m
Red side
VictoryJD julek#ego
Singed · Top
4 / 5 / 10
37.8% KP
20,329
19.5% share
11,330g
245 CS · 8.8/m
YES PLEASE OK#EUNE
Kha'Zix · Jungle
8 / 7 / 15
62.2% KP
25,221
24.2% share
15,005g
218 CS · 7.9/m
Diligis4Ever#Ever
Jhin · Mid
11 / 2 / 13
64.9% KP
26,690
25.6% share
14,182g
243 CS · 8.8/m
Frenkiee#EUNE
Syndra · ADC
14 / 4 / 9
62.2% KP
25,686
24.6% share
15,485g
222 CS · 8/m
Moon#Blau
Pyke · Support
0 / 8 / 13
35.1% KP
6,285
6% share
7,915g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
