Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 92 days ago
22 / 1 / 8
K / D / A
69.8%
Kill participation
1,550.2
Damage / min
17,462g
810.3 gold / min
13
3 placed · 0 cleared
192
8.9 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNitroFiora#duel
Fiora · Top
6 / 6 / 6
27.9% KP
16,870
16.2% share
10,019g
163 CS · 7.6/m
petrzalsky princ#zeen
Locke · Jungle
22 / 1 / 8
69.8% KP
33,406
32% share
17,462g
192 CS · 8.9/m
Jodwilys#EUNE
Sion · Mid
2 / 8 / 18
46.5% KP
17,415
16.7% share
11,202g
153 CS · 7.1/m
TWTV mokrapjoka#123
Syndra · ADC
6 / 9 / 11
39.5% KP
15,143
14.5% share
10,212g
137 CS · 6.4/m
Askarek#EUNE
Camille · Support
7 / 7 / 19
60.5% KP
21,443
20.6% share
9,965g
28 CS · 1.3/m
Red side
DefeatWoof Woof#GRUBY
Teemo · Top
6 / 9 / 2
25.8% KP
18,514
22.9% share
8,250g
126 CS · 5.8/m
blade phantom#kzn
Xin Zhao · Jungle
7 / 8 / 7
45.2% KP
17,639
21.8% share
10,318g
158 CS · 7.3/m
duszek#feet
Qiyana · Mid
7 / 9 / 6
41.9% KP
19,448
24% share
8,908g
134 CS · 6.2/m
Grby#EUNE
Jinx · ADC
6 / 9 / 8
45.2% KP
11,176
13.8% share
8,866g
120 CS · 5.6/m
uTRIPu#EUNE
Leona · Support
5 / 8 / 15
64.5% KP
14,113
17.4% share
8,833g
17 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
