Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 92 days ago
13 / 1 / 10
K / D / A
62.2%
Kill participation
1,244
Damage / min
14,850g
694.5 gold / min
16
1 placed · 2 cleared
193
9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLatom#Aura
Aurora · Top
5 / 5 / 1
24% KP
20,485
33.4% share
8,468g
150 CS · 7/m
blade phantom#kzn
Viego · Jungle
6 / 6 / 1
28% KP
8,320
13.6% share
9,692g
157 CS · 7.3/m
ELker#GOLD
Kassadin · Mid
3 / 9 / 6
36% KP
8,894
14.5% share
8,442g
137 CS · 6.4/m
한국어가 아님#1567
Varus · ADC
6 / 8 / 4
40% KP
10,472
17.1% share
10,138g
136 CS · 6.4/m
Askarek#EUNE
Camille · Support
5 / 9 / 7
48% KP
13,076
21.3% share
8,465g
31 CS · 1.4/m
Red side
Victoryskyfix#2305
Dr. Mundo · Top
0 / 5 / 1
2.7% KP
5,418
6.3% share
7,033g
144 CS · 6.7/m
petrzalsky princ#zeen
Sylas · Jungle
13 / 1 / 10
62.2% KP
26,601
31% share
14,850g
193 CS · 9/m
LncL#Daisy
Jayce · Mid
12 / 8 / 9
56.8% KP
30,348
35.4% share
14,303g
185 CS · 8.7/m
L9 fKiηg Kuseni#ζζζζζ
Tristana · ADC
11 / 5 / 6
45.9% KP
16,996
19.8% share
12,096g
165 CS · 7.7/m
outaimed 神#xqpx
Lulu · Support
1 / 6 / 24
67.6% KP
6,472
7.5% share
8,493g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
