Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 92 days ago
8 / 8 / 4
K / D / A
42.9%
Kill participation
756.4
Damage / min
14,932g
493.6 gold / min
23
1 placed · 5 cleared
239
7.9 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPeyzs DNA#keria
Gnar · Top
2 / 9 / 9
28.2% KP
14,531
11.7% share
9,841g
173 CS · 5.7/m
Liu Kąng#BIGD
Kha'Zix · Jungle
20 / 4 / 10
76.9% KP
51,944
41.7% share
20,551g
198 CS · 6.5/m
Lion Unleashed#EUNE
Lissandra · Mid
11 / 5 / 12
59% KP
29,517
23.7% share
15,197g
250 CS · 8.3/m
Kobila#EUNE
Ashe · ADC
4 / 4 / 9
33.3% KP
15,358
12.3% share
14,005g
243 CS · 8/m
GrubyTypOdWizji#Gruby
Seraphine · Support
2 / 6 / 21
59% KP
13,247
10.6% share
10,131g
38 CS · 1.3/m
Red side
DefeatKokonut Mall#007
Vi · Top
11 / 7 / 2
46.4% KP
29,117
26.9% share
15,160g
239 CS · 7.9/m
petrzalsky princ#zeen
Sylas · Jungle
8 / 8 / 4
42.9% KP
22,882
21.1% share
14,932g
239 CS · 7.9/m
hi venore yes#tibia
Malzahar · Mid
4 / 13 / 8
42.9% KP
23,792
22% share
11,626g
192 CS · 6.3/m
LostFromLight#1616
Caitlyn · ADC
4 / 7 / 6
35.7% KP
29,110
26.9% share
14,189g
239 CS · 7.9/m
Vojta#0018
Milio · Support
1 / 5 / 13
50% KP
3,487
3.2% share
8,525g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
