Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 91 days ago
13 / 5 / 12
K / D / A
62.5%
Kill participation
962.5
Damage / min
16,754g
584.4 gold / min
18
1 placed · 4 cleared
221
7.7 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
2
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSèttrigh#Boss1
Sett · Top
5 / 10 / 1
20% KP
14,161
14.8% share
10,376g
184 CS · 6.4/m
Reyst1#EUNE
Viego · Jungle
10 / 8 / 7
56.7% KP
22,744
23.7% share
13,775g
191 CS · 6.7/m
Latom#Aura
Tryndamere · Mid
2 / 8 / 8
33.3% KP
17,190
17.9% share
11,596g
229 CS · 8/m
Roma357#EUNE
Ziggs · ADC
11 / 5 / 9
66.7% KP
32,045
33.4% share
15,274g
220 CS · 7.7/m
pavlik1221#EUNE
Nautilus · Support
2 / 9 / 20
73.3% KP
9,789
10.2% share
8,618g
21 CS · 0.7/m
Red side
Victoryzuko#nic
Teemo · Top
6 / 6 / 6
30% KP
31,656
25.3% share
13,056g
222 CS · 7.7/m
petrzalsky princ#zeen
Locke · Jungle
13 / 5 / 12
62.5% KP
27,591
22% share
16,754g
221 CS · 7.7/m
MARSEILLE CRAVER#loric
Zed · Mid
16 / 3 / 13
72.5% KP
48,741
38.9% share
21,730g
285 CS · 9.9/m
Paběnická hyena#EUNE
Kai'Sa · ADC
5 / 8 / 7
30% KP
9,832
7.9% share
12,019g
152 CS · 5.3/m
L V N T#1v9
Braum · Support
0 / 8 / 19
47.5% KP
7,335
5.9% share
8,761g
43 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
