Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 91 days ago
10 / 8 / 8
K / D / A
37.5%
Kill participation
921.4
Damage / min
17,186g
516.9 gold / min
18
3 placed · 3 cleared
265
8 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatScarlet rot#EnD
Mordekaiser · Top
5 / 12 / 4
25% KP
38,609
25.9% share
11,372g
193 CS · 5.8/m
L9 Myκys#EUNE
Talon · Jungle
15 / 8 / 5
55.6% KP
38,555
25.9% share
17,596g
224 CS · 6.7/m
Made in Heaven#losxc
Qiyana · Mid
12 / 8 / 5
47.2% KP
43,700
29.4% share
16,790g
260 CS · 7.8/m
The Champer#4577
Sivir · ADC
3 / 11 / 5
22.2% KP
15,803
10.6% share
12,921g
260 CS · 7.8/m
XaNDeR#2115
Morgana · Support
1 / 9 / 13
38.9% KP
12,206
8.2% share
9,493g
36 CS · 1.1/m
Red side
VictoryToxic Bean#EUNE
Gangplank · Top
14 / 8 / 7
43.8% KP
45,466
28.6% share
19,417g
253 CS · 7.6/m
petrzalsky princ#zeen
Kayn · Jungle
10 / 8 / 8
37.5% KP
30,635
19.3% share
17,186g
265 CS · 8/m
ClownFiestaByFar#EUNE
Tahm Kench · Mid
6 / 9 / 8
29.2% KP
25,747
16.2% share
11,724g
167 CS · 5/m
Loung Huji#TSC
Syndra · ADC
14 / 5 / 6
41.7% KP
36,814
23.2% share
19,882g
325 CS · 9.8/m
NiKo Kovac#GOAT
Bard · Support
4 / 7 / 20
50% KP
20,297
12.8% share
11,324g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
