Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jax
Defeat
Ranked Solo/Duo · 91 days ago
3 / 7 / 7
K / D / A
58.8%
Kill participation
669.6
Damage / min
12,163g
443.4 gold / min
20
12 placed · 0 cleared
188
6.9 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWindBreaker#Weak
Locke · Top
12 / 5 / 6
45% KP
26,384
25% share
13,129g
188 CS · 6.9/m
Acrozo#0001
Xin Zhao · Jungle
12 / 1 / 4
40% KP
21,534
20.4% share
15,262g
259 CS · 9.4/m
Zed The Suiiiiii#MUSTA
Zed · Mid
8 / 2 / 9
42.5% KP
31,067
29.4% share
14,136g
209 CS · 7.6/m
Seseseba#EUNE
Varus · ADC
8 / 7 / 7
37.5% KP
17,187
16.3% share
14,543g
194 CS · 7.1/m
Evil Minotaur#Cow
Braum · Support
0 / 2 / 22
55% KP
9,446
8.9% share
9,250g
31 CS · 1.1/m
Red side
Defeatbigzeii#GRE
Warwick · Top
1 / 11 / 3
23.5% KP
8,737
12.4% share
8,471g
176 CS · 6.4/m
petrzalsky princ#zeen
Jax · Jungle
3 / 7 / 7
58.8% KP
18,369
26.1% share
12,163g
188 CS · 6.9/m
Foxu#foxu
Aurelion Sol · Mid
5 / 7 / 1
35.3% KP
11,220
16% share
10,275g
201 CS · 7.3/m
flyerbek#mint
Katarina · ADC
8 / 9 / 4
70.6% KP
24,220
34.5% share
12,059g
157 CS · 5.7/m
Godar#UwU
Yuumi · Support
0 / 6 / 13
76.5% KP
7,716
11% share
7,478g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
