Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 90 days ago
7 / 6 / 7
K / D / A
43.8%
Kill participation
789.2
Damage / min
18,038g
481.9 gold / min
26
3 placed · 4 cleared
272
7.3 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDrNicolaeGuta#EUNE
Urgot · Top
8 / 8 / 10
42.9% KP
33,505
20.8% share
16,763g
297 CS · 7.9/m
PesteDeVenetia#Clown
Aatrox · Jungle
7 / 7 / 9
38.1% KP
32,045
19.9% share
15,895g
263 CS · 7/m
Moon#Blau
Vladimir · Mid
12 / 1 / 7
45.2% KP
43,399
26.9% share
19,803g
324 CS · 8.7/m
Lukys#olča
Ezreal · ADC
6 / 9 / 5
26.2% KP
28,118
17.4% share
16,622g
322 CS · 8.6/m
Ruffles#ruffu
Poppy · Support
9 / 7 / 10
45.2% KP
24,292
15.1% share
12,986g
49 CS · 1.3/m
Red side
VictoryNEON XXL#sta1
Camille · Top
6 / 9 / 6
37.5% KP
28,703
15.7% share
15,335g
256 CS · 6.8/m
petrzalsky princ#zeen
Kayn · Jungle
7 / 6 / 7
43.8% KP
29,544
16.2% share
18,038g
272 CS · 7.3/m
Primeloryz#EUNE
Hwei · Mid
4 / 7 / 8
37.5% KP
49,313
27% share
16,787g
353 CS · 9.4/m
Frenkiee#EUNE
Syndra · ADC
7 / 11 / 5
37.5% KP
32,623
17.8% share
15,451g
280 CS · 7.5/m
WillTheScout#EUNE
Senna · Support
8 / 9 / 15
71.9% KP
42,595
23.3% share
15,813g
64 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
