Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 90 days ago
17 / 5 / 7
K / D / A
63.2%
Kill participation
1,143.7
Damage / min
17,799g
646.8 gold / min
21
2 placed · 4 cleared
185
6.7 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryStefanosAleksand#EUNE
Tryndamere · Top
9 / 5 / 4
34.2% KP
24,296
21.4% share
13,838g
221 CS · 8/m
petrzalsky princ#zeen
Viego · Jungle
17 / 5 / 7
63.2% KP
31,472
27.8% share
17,799g
185 CS · 6.7/m
Zurai#Zurai
Lissandra · Mid
5 / 8 / 11
42.1% KP
25,165
22.2% share
12,389g
221 CS · 8/m
Devíl Of Paradís#EUNE
Syndra · ADC
4 / 4 / 8
31.6% KP
17,618
15.6% share
12,348g
216 CS · 7.8/m
broken promises#XXXXX
Senna · Support
3 / 5 / 19
57.9% KP
14,721
13% share
10,145g
36 CS · 1.3/m
Red side
Defeatspaced out#God
Renekton · Top
4 / 9 / 4
29.6% KP
22,417
20.3% share
10,760g
218 CS · 7.9/m
cookiee#weeb
Qiyana · Jungle
9 / 6 / 5
51.9% KP
18,258
16.6% share
15,029g
245 CS · 8.9/m
die first#pera
Fizz · Mid
5 / 8 / 8
48.1% KP
23,127
21% share
10,303g
177 CS · 6.4/m
green user76#11111
Karthus · ADC
8 / 8 / 9
63% KP
38,879
35.3% share
13,125g
211 CS · 7.7/m
AimKat#EUNE
Rakan · Support
1 / 7 / 11
44.4% KP
7,607
6.9% share
7,550g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
