Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Defeat
Ranked Solo/Duo · 90 days ago
10 / 9 / 12
K / D / A
51.2%
Kill participation
820.9
Damage / min
16,646g
513 gold / min
24
2 placed · 4 cleared
254
7.8 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryStefanosAleksand#EUNE
Irelia · Top
12 / 7 / 7
37.3% KP
32,848
23.3% share
16,765g
259 CS · 8/m
Yonne Ahonen#11111
Sylas · Jungle
13 / 10 / 15
54.9% KP
37,890
26.8% share
19,600g
204 CS · 6.3/m
hussars meretrix#EUNE
Ekko · Mid
16 / 8 / 6
43.1% KP
33,338
23.6% share
16,668g
244 CS · 7.5/m
IMARCHTODEATH#myown
Ezreal · ADC
3 / 6 / 15
35.3% KP
23,026
16.3% share
12,794g
184 CS · 5.7/m
Godar#UwU
Pyke · Support
7 / 12 / 11
35.3% KP
14,144
10% share
11,658g
28 CS · 0.9/m
Red side
DefeatAdelean#Cross
Yone · Top
2 / 14 / 7
20.9% KP
29,453
18.3% share
10,985g
200 CS · 6.2/m
petrzalsky princ#zeen
Taliyah · Jungle
10 / 9 / 12
51.2% KP
26,639
16.6% share
16,646g
254 CS · 7.8/m
neuxoss#초승달
Ahri · Mid
13 / 8 / 14
62.8% KP
42,963
26.7% share
14,460g
209 CS · 6.4/m
YES PLEASE OK#EUNE
Rengar · ADC
11 / 10 / 9
46.5% KP
33,090
20.6% share
17,922g
263 CS · 8.1/m
Joki#9898
Senna · Support
7 / 10 / 23
69.8% KP
28,592
17.8% share
13,852g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
