Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Defeat
Ranked Solo/Duo · 88 days ago
14 / 8 / 3
K / D / A
73.9%
Kill participation
909.2
Damage / min
18,332g
547.5 gold / min
21
3 placed · 2 cleared
237
7.1 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKaryu#6969
Shen · Top
3 / 5 / 7
43.5% KP
18,014
15.4% share
11,498g
207 CS · 6.2/m
petrzalsky princ#zeen
Viego · Jungle
14 / 8 / 3
73.9% KP
30,443
26% share
18,332g
237 CS · 7.1/m
klein moretti#11111
Syndra · Mid
4 / 8 / 5
39.1% KP
32,989
28.1% share
12,315g
247 CS · 7.4/m
EUNE LOCOTENENT#1945
Ashe · ADC
0 / 9 / 11
47.8% KP
24,632
21% share
12,686g
217 CS · 6.5/m
Kebabowy Książę#PITA
Zilean · Support
2 / 5 / 15
73.9% KP
11,127
9.5% share
9,328g
21 CS · 0.6/m
Red side
VictoryChuligán#DRIVE
Pantheon · Top
2 / 5 / 10
35.3% KP
18,714
15.2% share
11,362g
215 CS · 6.4/m
fill only#chall
Qiyana · Jungle
16 / 5 / 3
55.9% KP
40,959
33.2% share
21,004g
280 CS · 8.4/m
Kartia369#HYD
Orianna · Mid
9 / 7 / 9
52.9% KP
28,349
23% share
15,659g
265 CS · 7.9/m
Tahm Goodman#Saul
Tahm Kench · ADC
5 / 4 / 12
50% KP
23,839
19.3% share
13,389g
217 CS · 6.5/m
Lord Of UwU#sigma
Nami · Support
2 / 2 / 15
50% KP
11,380
9.2% share
9,948g
48 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
