Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Defeat
Ranked Solo/Duo · 87 days ago
15 / 9 / 14
K / D / A
60.4%
Kill participation
1,478.6
Damage / min
23,445g
559.3 gold / min
19
2 placed · 4 cleared
344
8.2 CS / min
Objective control
2
Dragons
2
Baron
6
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZigizas#333
Qiyana · Top
10 / 6 / 11
43.8% KP
48,010
21.5% share
19,926g
338 CS · 8.1/m
petrzalsky princ#zeen
Kayn · Jungle
15 / 9 / 14
60.4% KP
61,980
27.8% share
23,445g
344 CS · 8.2/m
CutexBoy#UwU
Kassadin · Mid
12 / 17 / 13
52.1% KP
48,361
21.7% share
16,881g
241 CS · 5.7/m
Another Day#000
Yone · ADC
9 / 6 / 18
56.3% KP
46,981
21.1% share
21,177g
361 CS · 8.6/m
Bobuss#EUNE
Bard · Support
2 / 15 / 19
43.8% KP
17,515
7.9% share
12,130g
20 CS · 0.5/m
Red side
VictorySmadam#5050
Singed · Top
7 / 4 / 21
52.8% KP
42,104
19.6% share
17,880g
294 CS · 7/m
Łűńåćy őƒ ÂÐÇ#ZERO
Graves · Jungle
16 / 5 / 24
75.5% KP
65,773
30.7% share
23,161g
333 CS · 7.9/m
The BioHazard#EUNE
Irelia · Mid
8 / 12 / 20
52.8% KP
32,282
15.1% share
18,436g
303 CS · 7.2/m
S I V L A#GTP
Mel · ADC
19 / 12 / 8
50.9% KP
50,167
23.4% share
22,026g
304 CS · 7.3/m
drgd#2711
Brand · Support
3 / 15 / 22
47.2% KP
24,052
11.2% share
12,156g
29 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
