Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 84 days ago
13 / 3 / 11
K / D / A
58.5%
Kill participation
1,398.1
Damage / min
16,625g
590.2 gold / min
18
1 placed · 1 cleared
256
9.1 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOverlord666665#12345
Garen · Top
14 / 1 / 6
48.8% KP
35,993
29.4% share
16,645g
241 CS · 8.6/m
petrzalsky princ#zeen
Kayn · Jungle
13 / 3 / 11
58.5% KP
39,380
32.1% share
16,625g
256 CS · 9.1/m
Kostow#7777
Veigar · Mid
8 / 4 / 5
31.7% KP
18,242
14.9% share
12,745g
237 CS · 8.4/m
Uber Driver#FAST
Aphelios · ADC
4 / 8 / 12
39% KP
15,863
12.9% share
12,397g
187 CS · 6.6/m
Else#EUNE
Neeko · Support
2 / 6 / 13
36.6% KP
13,107
10.7% share
9,895g
73 CS · 2.6/m
Red side
DefeatUta#CROWE
Mordekaiser · Top
4 / 8 / 1
22.7% KP
17,513
17.4% share
11,173g
213 CS · 7.6/m
Michalpol545#EUNE
Xin Zhao · Jungle
3 / 9 / 7
45.5% KP
17,255
17.2% share
10,868g
187 CS · 6.6/m
Nagi Seishirø#Fog
Zed · Mid
8 / 8 / 2
45.5% KP
30,758
30.6% share
14,001g
213 CS · 7.6/m
namio123#Gross
Sivir · ADC
7 / 9 / 5
54.5% KP
26,759
26.7% share
15,122g
241 CS · 8.6/m
Jnn#foo
Yuumi · Support
0 / 7 / 14
63.6% KP
8,111
8.1% share
7,653g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
