Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 81 days ago
13 / 5 / 13
K / D / A
61.9%
Kill participation
906.3
Damage / min
17,050g
628 gold / min
40
2 placed · 9 cleared
257
9.5 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVALGAUSPURGAS123#멍청이CN
Kayle · Top
6 / 10 / 5
26.2% KP
16,924
17.4% share
11,691g
212 CS · 7.8/m
petrzalsky princ#zeen
Graves · Jungle
13 / 5 / 13
61.9% KP
24,606
25.3% share
17,050g
257 CS · 9.5/m
Stefkec#S n Y
Zed · Mid
11 / 4 / 13
57.1% KP
29,806
30.6% share
13,219g
207 CS · 7.6/m
Cleagibinhae#1294
Syndra · ADC
9 / 6 / 8
40.5% KP
18,186
18.7% share
15,628g
238 CS · 8.8/m
Valdirian#777
Seraphine · Support
3 / 3 / 22
59.5% KP
7,864
8.1% share
9,624g
25 CS · 0.9/m
Red side
DefeatDawn#0612
Ambessa · Top
11 / 6 / 2
46.4% KP
27,492
34.6% share
13,884g
217 CS · 8/m
PTA Viego#slopp
Viego · Jungle
5 / 10 / 9
50% KP
14,321
18% share
11,815g
208 CS · 7.7/m
hussars meretrix#EUNE
Ekko · Mid
6 / 9 / 5
39.3% KP
16,754
21.1% share
9,756g
156 CS · 5.7/m
Mileena#bimbo
Mel · ADC
1 / 6 / 5
21.4% KP
8,528
10.7% share
10,897g
222 CS · 8.2/m
tw tv aivislol#Latom
Pyke · Support
5 / 12 / 8
46.4% KP
12,448
15.6% share
8,378g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
