Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 79 days ago
17 / 1 / 7
K / D / A
68.6%
Kill participation
1,150.6
Damage / min
16,298g
708.1 gold / min
12
1 placed · 2 cleared
212
9.2 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryspychoman555#EUNE
Ornn · Top
3 / 3 / 5
22.9% KP
11,660
14.4% share
9,670g
166 CS · 7.2/m
petrzalsky princ#zeen
Viego · Jungle
17 / 1 / 7
68.6% KP
26,484
32.7% share
16,298g
212 CS · 9.2/m
PROFESORA#EUNE
Hwei · Mid
4 / 2 / 8
34.3% KP
18,137
22.4% share
10,000g
207 CS · 9/m
Vızsla#KınG
Jhin · ADC
8 / 1 / 13
60% KP
12,696
15.7% share
13,033g
211 CS · 9.2/m
Peto#noob
Bard · Support
3 / 3 / 16
54.3% KP
11,895
14.7% share
7,485g
21 CS · 0.9/m
Red side
Defeatstinky and fat#cring
Darius · Top
2 / 10 / 0
20% KP
12,362
24.6% share
7,931g
164 CS · 7.1/m
Łűńåćy őƒ ÂÐÇ#ZERO
Graves · Jungle
3 / 6 / 3
60% KP
10,419
20.7% share
9,398g
171 CS · 7.4/m
gezto#esz
Vel'Koz · Mid
2 / 7 / 4
60% KP
14,192
28.2% share
8,056g
150 CS · 6.5/m
Nèvèr 0nè#EUNE
Ashe · ADC
3 / 10 / 2
50% KP
10,818
21.5% share
8,074g
151 CS · 6.6/m
clarting#miten
Rell · Support
0 / 2 / 6
60% KP
2,455
4.9% share
5,467g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
