Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 78 days ago
11 / 3 / 11
K / D / A
62.9%
Kill participation
1,009.7
Damage / min
15,708g
543.2 gold / min
35
2 placed · 12 cleared
235
8.1 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIm Y0mu#EUNE
Sion · Top
1 / 10 / 4
35.7% KP
16,349
22.2% share
11,811g
224 CS · 7.7/m
Mec2Paname#9303
Evelynn · Jungle
6 / 4 / 3
64.3% KP
16,801
22.8% share
12,657g
220 CS · 7.6/m
Kai Sä#71261
Tristana · Mid
3 / 5 / 1
28.6% KP
21,482
29.2% share
11,360g
233 CS · 8.1/m
Ego#Ichi
Locke · ADC
3 / 5 / 3
42.9% KP
10,105
13.7% share
12,763g
219 CS · 7.6/m
sou sou#zuzia
Camille · Support
1 / 11 / 3
28.6% KP
8,895
12.1% share
7,205g
26 CS · 0.9/m
Red side
Victoryclarting#miten
Ambessa · Top
7 / 5 / 8
42.9% KP
36,302
28.3% share
12,450g
215 CS · 7.4/m
petrzalsky princ#zeen
Viego · Jungle
11 / 3 / 11
62.9% KP
29,198
22.8% share
15,708g
235 CS · 8.1/m
Bonhart#0007
Galio · Mid
6 / 2 / 14
57.1% KP
23,089
18% share
11,512g
197 CS · 6.8/m
MarTyn97#EUNE
Vayne · ADC
11 / 2 / 6
48.6% KP
28,229
22% share
14,551g
237 CS · 8.2/m
Vixoo#EUNE
Seraphine · Support
0 / 2 / 22
62.9% KP
11,249
8.8% share
8,891g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
