Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 78 days ago
13 / 5 / 12
K / D / A
54.3%
Kill participation
1,158.6
Damage / min
16,959g
532.5 gold / min
37
2 placed · 4 cleared
235
7.4 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEMPEROR LEVU#DOGS
Malphite · Top
1 / 8 / 12
40.6% KP
27,988
18.4% share
9,373g
151 CS · 4.7/m
championshunter1#EUNE
Udyr · Jungle
6 / 9 / 9
46.9% KP
24,780
16.3% share
14,859g
219 CS · 6.9/m
JD julek#ego
Hwei · Mid
12 / 6 / 12
75% KP
44,413
29.2% share
16,016g
227 CS · 7.1/m
dodonadodo#int
Yasuo · ADC
5 / 13 / 6
34.4% KP
30,024
19.8% share
15,777g
264 CS · 8.3/m
tw tv aivislol#Latom
Camille · Support
8 / 10 / 12
62.5% KP
24,707
16.3% share
11,954g
21 CS · 0.7/m
Red side
DefeatCptn Grekos#EUNE
Renekton · Top
5 / 10 / 6
23.9% KP
18,164
13.3% share
11,699g
235 CS · 7.4/m
petrzalsky princ#zeen
Sylas · Jungle
13 / 5 / 12
54.3% KP
36,903
26.9% share
16,959g
235 CS · 7.4/m
J0HN KIRIAK0U#humus
Talon · Mid
15 / 7 / 7
47.8% KP
27,767
20.3% share
14,358g
235 CS · 7.4/m
Nlrvanaflame#EUNE
Aurora · ADC
9 / 4 / 15
52.2% KP
39,374
28.7% share
14,877g
213 CS · 6.7/m
BYLB Eternal#EUNE
Maokai · Support
4 / 6 / 24
60.9% KP
14,825
10.8% share
11,444g
42 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
