Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Defeat
Ranked Solo/Duo · 76 days ago
13 / 5 / 5
K / D / A
51.4%
Kill participation
640.5
Damage / min
15,375g
487.6 gold / min
27
2 placed · 3 cleared
198
6.3 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWIRTUOZ WIERTŁA#SIEKI
Rumble · Top
8 / 3 / 4
30% KP
31,252
23.6% share
13,528g
235 CS · 7.5/m
Mec2Paname#9303
Evelynn · Jungle
7 / 10 / 9
40% KP
16,371
12.4% share
13,485g
187 CS · 5.9/m
Mléčný řez#1001
Annie · Mid
7 / 7 / 10
42.5% KP
30,279
22.9% share
14,773g
254 CS · 8.1/m
cherry waves#1083
Tristana · ADC
13 / 4 / 10
57.5% KP
45,035
34% share
20,844g
316 CS · 10/m
WillTheScout#EUNE
Pyke · Support
5 / 11 / 14
47.5% KP
9,567
7.2% share
10,539g
15 CS · 0.5/m
Red side
DefeatsNk Joker0n Jack#EUNE
Tryndamere · Top
6 / 9 / 1
20% KP
29,007
27.3% share
13,776g
230 CS · 7.3/m
petrzalsky princ#zeen
Viego · Jungle
13 / 5 / 5
51.4% KP
20,196
19% share
15,375g
198 CS · 6.3/m
Fame#2424
Taliyah · Mid
7 / 11 / 6
37.1% KP
23,769
22.3% share
13,084g
224 CS · 7.1/m
Cieply Harnas#SMAK
Sivir · ADC
5 / 7 / 9
40% KP
25,316
23.8% share
13,604g
248 CS · 7.9/m
Lord Of UwU#sigma
Lulu · Support
4 / 8 / 13
48.6% KP
8,094
7.6% share
9,633g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
