Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Defeat
Ranked Solo/Duo · 74 days ago
6 / 8 / 9
K / D / A
71.4%
Kill participation
906.2
Damage / min
14,104g
472.2 gold / min
17
2 placed · 1 cleared
218
7.3 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPacmario#Efood
Garen · Top
4 / 5 / 3
33.3% KP
21,626
22.6% share
13,213g
232 CS · 7.8/m
petrzalsky princ#zeen
Kayn · Jungle
6 / 8 / 9
71.4% KP
27,064
28.3% share
14,104g
218 CS · 7.3/m
0801#kalux
Ekko · Mid
8 / 5 / 5
61.9% KP
26,409
27.6% share
13,137g
246 CS · 8.2/m
AphonicVirtuoso#EUNE
Lux · ADC
1 / 10 / 5
28.6% KP
12,843
13.4% share
9,154g
189 CS · 6.3/m
chiong mi huia#ky8
Rell · Support
2 / 7 / 16
85.7% KP
7,831
8.2% share
8,872g
34 CS · 1.1/m
Red side
VictoryZED on fire#EUNE
Vayne · Top
5 / 3 / 8
37.1% KP
23,097
21.6% share
13,356g
267 CS · 8.9/m
I Miss Her Eyes#Blue
Brand · Jungle
4 / 8 / 11
42.9% KP
21,342
20% share
12,085g
210 CS · 7/m
The Sleepless#zzzz
Akshan · Mid
18 / 2 / 5
65.7% KP
35,174
32.9% share
16,104g
208 CS · 7/m
HLE3p85rn708#ROGER
Kai'Sa · ADC
7 / 3 / 11
51.4% KP
21,484
20.1% share
17,018g
301 CS · 10.1/m
Comeback is here#14005
Lulu · Support
1 / 5 / 23
68.6% KP
5,861
5.5% share
9,473g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
