Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 73 days ago
17 / 4 / 5
K / D / A
62.9%
Kill participation
889.9
Damage / min
19,155g
639.9 gold / min
29
3 placed · 6 cleared
239
8 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
9
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDimisek0#EUNE
Aurora · Top
5 / 7 / 5
43.5% KP
29,481
27.2% share
10,237g
177 CS · 5.9/m
iNyix#2127
Talon · Jungle
9 / 7 / 5
60.9% KP
20,498
18.9% share
14,975g
227 CS · 7.6/m
Xarox#BLOOD
Vladimir · Mid
5 / 4 / 4
39.1% KP
26,643
24.6% share
13,529g
271 CS · 9.1/m
BlackCleaver#69247
Aphelios · ADC
1 / 7 / 5
26.1% KP
15,710
14.5% share
11,650g
244 CS · 8.2/m
tw tv aivislol#Latom
Camille · Support
3 / 10 / 10
56.5% KP
15,949
14.7% share
8,929g
23 CS · 0.8/m
Red side
Victorymati hromehearts#elo
Nasus · Top
8 / 8 / 7
42.9% KP
25,748
23.4% share
13,785g
195 CS · 6.5/m
petrzalsky princ#zeen
Viego · Jungle
17 / 4 / 5
62.9% KP
26,638
24.2% share
19,155g
239 CS · 8/m
SamsungWorldCZ#8127
Annie · Mid
7 / 7 / 10
48.6% KP
27,118
24.6% share
11,568g
165 CS · 5.5/m
sarauai#EUNE
Smolder · ADC
3 / 2 / 11
40% KP
20,212
18.4% share
14,232g
284 CS · 9.5/m
Kolton#2115
Bard · Support
0 / 2 / 18
51.4% KP
10,345
9.4% share
9,907g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
