Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 72 days ago
3 / 7 / 13
K / D / A
43.2%
Kill participation
418.6
Damage / min
10,156g
339.3 gold / min
101
41 placed · 4 cleared
31
1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMACIEK SMASHER#CHAD
Aatrox · Top
4 / 8 / 5
34.6% KP
18,057
17.4% share
9,920g
180 CS · 6/m
raw milk deluxe#cow
Qiyana · Jungle
8 / 5 / 7
57.7% KP
21,714
20.9% share
14,846g
190 CS · 6.3/m
awspratt#EUNE
Twisted Fate · Mid
5 / 10 / 6
42.3% KP
25,951
25% share
13,719g
228 CS · 7.6/m
APHELIKING#6666
Aphelios · ADC
7 / 8 / 8
57.7% KP
31,745
30.5% share
15,354g
228 CS · 7.6/m
Kobila#EUNE
Lulu · Support
2 / 6 / 14
61.5% KP
6,467
6.2% share
8,597g
34 CS · 1.1/m
Red side
VictoryGrabTheMoment#EUNE
Olaf · Top
8 / 6 / 5
35.1% KP
30,943
24.5% share
13,710g
226 CS · 7.6/m
Cute ekitten#66666
Hecarim · Jungle
7 / 5 / 10
45.9% KP
21,721
17.2% share
13,533g
239 CS · 8/m
mauzye#EUNE
Ahri · Mid
6 / 5 / 9
40.5% KP
25,776
20.4% share
11,287g
205 CS · 6.8/m
pack#draw
Kog'Maw · ADC
13 / 3 / 5
48.6% KP
35,357
28% share
16,549g
257 CS · 8.6/m
petrzalsky princ#zeen
Camille · Support
3 / 7 / 13
43.2% KP
12,531
9.9% share
10,156g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
