Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 72 days ago
23 / 4 / 3
K / D / A
78.8%
Kill participation
1,464.5
Damage / min
17,706g
758.3 gold / min
16
2 placed · 3 cleared
173
7.4 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGooningAsWeSpeak#EFN
Sett · Top
4 / 6 / 1
26.3% KP
9,924
15.3% share
9,439g
202 CS · 8.7/m
I will adapt#2005
Diana · Jungle
7 / 6 / 3
52.6% KP
19,406
29.9% share
11,109g
199 CS · 8.5/m
Coda Del Rey#zzzz
Yasuo · Mid
5 / 8 / 6
57.9% KP
18,087
27.9% share
9,480g
167 CS · 7.2/m
SlimySnake32#noob1
Lucian · ADC
2 / 5 / 2
21.1% KP
10,750
16.6% share
10,003g
211 CS · 9/m
SatisfyQ#MARAS
Nami · Support
1 / 8 / 10
57.9% KP
6,696
10.3% share
6,528g
26 CS · 1.1/m
Red side
VictoryLadyMentrix#EUNE
Malphite · Top
0 / 4 / 6
18.2% KP
15,272
15.9% share
8,497g
166 CS · 7.1/m
petrzalsky princ#zeen
Viego · Jungle
23 / 4 / 3
78.8% KP
34,195
35.7% share
17,706g
173 CS · 7.4/m
Blood4u#EUNE
Malzahar · Mid
3 / 7 / 13
48.5% KP
21,979
22.9% share
11,013g
207 CS · 8.9/m
Teens Love Me#EUNE
Jinx · ADC
6 / 1 / 7
39.4% KP
19,220
20% share
12,774g
235 CS · 10.1/m
LeeOneTrick#LEE
Thresh · Support
1 / 3 / 19
60.6% KP
5,226
5.4% share
7,724g
34 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
