Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 71 days ago
19 / 6 / 7
K / D / A
66.7%
Kill participation
1,235
Damage / min
22,260g
541.2 gold / min
39
2 placed · 11 cleared
312
7.6 CS / min
Objective control
4
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
2
Dragons
3
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNRG#fist
Sion · Top
5 / 9 / 9
35.9% KP
32,798
17.3% share
15,926g
295 CS · 7.2/m
petrzalsky princ#zeen
Locke · Jungle
19 / 6 / 7
66.7% KP
50,801
26.8% share
22,260g
312 CS · 7.6/m
K i#asdf
Zed · Mid
6 / 5 / 13
48.7% KP
47,149
24.8% share
16,684g
324 CS · 7.9/m
Hopeful Jordan#EUNE
Lux · ADC
8 / 8 / 16
61.5% KP
50,302
26.5% share
19,048g
293 CS · 7.1/m
MrKrabs#FREE
Thresh · Support
1 / 9 / 20
53.8% KP
8,767
4.6% share
11,564g
53 CS · 1.3/m
Red side
VictoryDran Swan#Prøxy
Singed · Top
6 / 8 / 12
48.6% KP
33,971
18.1% share
17,298g
301 CS · 7.3/m
Represl#000
Skarner · Jungle
4 / 5 / 11
40.5% KP
27,067
14.4% share
16,333g
263 CS · 6.4/m
MΙD Scripts#EUNE
Sylas · Mid
6 / 10 / 9
40.5% KP
36,968
19.7% share
16,465g
266 CS · 6.5/m
Iulianw#ана
Tristana · ADC
16 / 12 / 7
62.2% KP
68,196
36.3% share
26,042g
356 CS · 8.7/m
nerdy asian girl#cute
Lulu · Support
5 / 4 / 24
78.4% KP
21,490
11.4% share
16,062g
50 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
