Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 70 days ago
7 / 4 / 2
K / D / A
56.3%
Kill participation
427.4
Damage / min
12,400g
533.7 gold / min
13
1 placed · 2 cleared
185
8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNitroFiora#duel
Fiora · Top
5 / 7 / 5
62.5% KP
17,059
34.8% share
9,412g
150 CS · 6.5/m
petrzalsky princ#zeen
Locke · Jungle
7 / 4 / 2
56.3% KP
9,930
20.3% share
12,400g
185 CS · 8/m
Walking Dragon#EUNE
Aurelion Sol · Mid
2 / 4 / 1
18.8% KP
8,728
17.8% share
8,052g
205 CS · 8.8/m
Jubaa#Jubaa
Caitlyn · ADC
1 / 7 / 5
37.5% KP
7,891
16.1% share
9,023g
196 CS · 8.4/m
adexa#EUNE
Thresh · Support
1 / 6 / 6
43.8% KP
5,367
11% share
6,022g
21 CS · 0.9/m
Red side
VictoryMiś#OSRS
Vayne · Top
14 / 7 / 3
60.7% KP
23,080
31.3% share
12,586g
171 CS · 7.4/m
vIadimirρutin123#zzz
Nunu & Willump · Jungle
5 / 1 / 12
60.7% KP
8,860
12% share
11,123g
176 CS · 7.6/m
Xiao Chao Meng#CN911
Galio · Mid
3 / 2 / 11
50% KP
12,558
17% share
8,833g
174 CS · 7.5/m
Cabana3Ursuleți#NEGRI
Hwei · ADC
4 / 4 / 11
53.6% KP
14,038
19% share
11,378g
197 CS · 8.5/m
nerdy asian girl#cute
Zoe · Support
2 / 2 / 15
60.7% KP
15,281
20.7% share
8,285g
51 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
