Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Defeat
Ranked Solo/Duo · 70 days ago
15 / 6 / 4
K / D / A
82.6%
Kill participation
1,338.4
Damage / min
20,079g
654 gold / min
22
2 placed · 1 cleared
242
7.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBlood4u#EUNE
Shen · Top
3 / 12 / 9
52.2% KP
22,979
18.1% share
9,983g
163 CS · 5.3/m
petrzalsky princ#zeen
Kayn · Jungle
15 / 6 / 4
82.6% KP
41,090
32.3% share
20,079g
242 CS · 7.9/m
Asam na kon#xixi
Syndra · Mid
1 / 7 / 4
21.7% KP
26,283
20.7% share
11,662g
262 CS · 8.5/m
Tea Drinker#TojiF
Kog'Maw · ADC
4 / 10 / 5
39.1% KP
30,049
23.6% share
10,893g
193 CS · 6.3/m
KochαmPiwo#Piwko
Lulu · Support
0 / 8 / 14
60.9% KP
6,705
5.3% share
8,178g
29 CS · 0.9/m
Red side
VictorySwords#Kur
Sylas · Top
11 / 8 / 9
46.5% KP
26,675
22.5% share
12,266g
166 CS · 5.4/m
vIadimirρutin123#zzz
Nunu & Willump · Jungle
6 / 4 / 18
55.8% KP
20,835
17.6% share
11,946g
165 CS · 5.4/m
GATT0UZ#1v9
Twisted Fate · Mid
6 / 4 / 17
53.5% KP
25,719
21.7% share
14,199g
217 CS · 7.1/m
eladtkgs12#EUNE
Jhin · ADC
17 / 7 / 7
55.8% KP
33,553
28.3% share
15,814g
190 CS · 6.2/m
nerdy asian girl#cute
Zilean · Support
3 / 1 / 28
72.1% KP
11,866
10% share
10,317g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
