Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 66 days ago
15 / 7 / 2
K / D / A
63%
Kill participation
744.4
Damage / min
17,500g
517 gold / min
23
1 placed · 7 cleared
200
5.9 CS / min
Objective control
2
Dragons
2
Baron
12
Towers
4
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKXQ#EUNE
Jayce · Top
4 / 6 / 8
42.9% KP
35,071
21% share
15,787g
280 CS · 8.3/m
3zozzzz#Ghost
Gwen · Jungle
3 / 4 / 5
28.6% KP
25,455
15.2% share
16,235g
275 CS · 8.1/m
Primeloryz#EUNE
Naafiri · Mid
10 / 4 / 11
75% KP
48,306
28.9% share
15,107g
239 CS · 7.1/m
TeddyBearBeyond#13509
Varus · ADC
7 / 7 / 8
53.6% KP
44,249
26.5% share
18,572g
310 CS · 9.2/m
paint#polly
Karma · Support
4 / 6 / 11
53.6% KP
14,195
8.5% share
11,126g
31 CS · 0.9/m
Red side
DefeatMagikarpi#EUNE
Dr. Mundo · Top
2 / 2 / 9
40.7% KP
29,166
24.1% share
15,278g
318 CS · 9.4/m
petrzalsky princ#zeen
Locke · Jungle
15 / 7 / 2
63% KP
25,198
20.8% share
17,500g
200 CS · 5.9/m
tw tv aivislol#Latom
Akshan · Mid
6 / 8 / 11
63% KP
32,559
26.9% share
13,393g
229 CS · 6.8/m
qrucyfix#feet
Viktor · ADC
4 / 6 / 6
37% KP
28,188
23.3% share
15,057g
309 CS · 9.1/m
L V N T#1v9
Zilean · Support
0 / 5 / 22
81.5% KP
6,099
5% share
9,200g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
