Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Defeat
Ranked Solo/Duo · 65 days ago
6 / 6 / 2
K / D / A
57.1%
Kill participation
713.6
Damage / min
10,762g
511.3 gold / min
14
3 placed · 0 cleared
136
6.5 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryzuko#nic
Teemo · Top
3 / 1 / 1
10.8% KP
16,831
19.7% share
9,749g
197 CS · 9.4/m
Androwizzard193#EUNE
Kha'Zix · Jungle
6 / 2 / 8
37.8% KP
12,795
14.9% share
10,446g
163 CS · 7.7/m
Dr Doofenshmirtz#6769
Viktor · Mid
5 / 4 / 5
27% KP
18,338
21.4% share
9,269g
192 CS · 9.1/m
A1M#EUNE
Tristana · ADC
21 / 3 / 2
62.2% KP
33,137
38.7% share
17,641g
199 CS · 9.5/m
MrKrabs#FREE
Milio · Support
2 / 4 / 16
48.6% KP
4,527
5.3% share
8,381g
26 CS · 1.2/m
Red side
Defeatwilhelm grub#3101
K'Sante · Top
0 / 6 / 1
7.1% KP
5,295
9.7% share
7,111g
171 CS · 8.1/m
petrzalsky princ#zeen
Viego · Jungle
6 / 6 / 2
57.1% KP
15,022
27.5% share
10,762g
136 CS · 6.5/m
69Hrdy420#EUNE
Syndra · Mid
3 / 5 / 2
35.7% KP
14,200
26% share
9,272g
198 CS · 9.4/m
queen of larp#larp
Sivir · ADC
4 / 12 / 4
57.1% KP
13,654
25% share
11,255g
167 CS · 7.9/m
Motýlek Milík#Baldy
Thresh · Support
1 / 8 / 6
50% KP
6,488
11.9% share
5,642g
14 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
