Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Defeat
Ranked Solo/Duo · 65 days ago
19 / 3 / 3
K / D / A
78.6%
Kill participation
1,333.8
Damage / min
18,235g
745.8 gold / min
14
1 placed · 2 cleared
204
8.3 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWindBreaker#Weak
Malphite · Top
2 / 8 / 3
17.9% KP
11,145
12.5% share
7,850g
146 CS · 6/m
petrzalsky princ#zeen
Viego · Jungle
19 / 3 / 3
78.6% KP
32,612
36.5% share
18,235g
204 CS · 8.3/m
I Miss Her Eyes#Blue
Malzahar · Mid
0 / 9 / 6
21.4% KP
11,679
13.1% share
7,355g
159 CS · 6.5/m
Suprem Chicken#Chick
Samira · ADC
7 / 12 / 6
46.4% KP
25,495
28.6% share
11,670g
176 CS · 7.2/m
Jooomi#EUNE
Galio · Support
0 / 9 / 13
46.4% KP
8,323
9.3% share
6,978g
45 CS · 1.8/m
Red side
VictoryIzaya#back
Sylas · Top
7 / 3 / 10
42.5% KP
16,203
16.3% share
11,410g
211 CS · 8.6/m
ALP TILL I DIE#EUNE
Talon · Jungle
4 / 5 / 11
37.5% KP
17,429
17.6% share
12,053g
238 CS · 9.7/m
die first#pera
Smolder · Mid
7 / 4 / 11
45% KP
17,650
17.8% share
10,910g
208 CS · 8.5/m
Unlucky Revo#frtk
Kai'Sa · ADC
14 / 8 / 12
65% KP
27,404
27.6% share
15,607g
177 CS · 7.2/m
EnRonin#EUNE
Fiora · Support
8 / 8 / 9
42.5% KP
20,431
20.6% share
9,558g
40 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
