Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 65 days ago
5 / 3 / 9
K / D / A
31.8%
Kill participation
627.2
Damage / min
14,244g
522.7 gold / min
20
1 placed · 5 cleared
249
9.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
12
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatParadox#Moon
Akali · Top
5 / 10 / 3
38.1% KP
15,430
17.4% share
8,547g
123 CS · 4.5/m
Contuletzu#EUNE1
Wukong · Jungle
5 / 4 / 8
61.9% KP
17,395
19.6% share
11,207g
192 CS · 7/m
never there#0001
Yone · Mid
1 / 19 / 7
38.1% KP
10,320
11.6% share
8,395g
166 CS · 6.1/m
GOAT11#KOZEL
Aphelios · ADC
9 / 9 / 5
66.7% KP
36,630
41.3% share
16,974g
291 CS · 10.7/m
Sythal#1337
Janna · Support
1 / 2 / 17
85.7% KP
8,835
10% share
8,056g
23 CS · 0.8/m
Red side
VictoryZora tryhard acc#real
Nasus · Top
8 / 6 / 8
36.4% KP
22,649
22.1% share
12,325g
185 CS · 6.8/m
petrzalsky princ#zeen
Viego · Jungle
5 / 3 / 9
31.8% KP
17,091
16.7% share
14,244g
249 CS · 9.1/m
Korean Miško#KRMM
Galio · Mid
21 / 2 / 6
61.4% KP
39,737
38.9% share
16,492g
245 CS · 9/m
Funkaj#9041
Syndra · ADC
8 / 6 / 3
25% KP
17,678
17.3% share
12,532g
189 CS · 6.9/m
Jsone#Jsone
Rell · Support
2 / 4 / 12
31.8% KP
5,117
5% share
8,341g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
