Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kassadin
Defeat
Ranked Solo/Duo · 63 days ago
9 / 7 / 3
K / D / A
34.3%
Kill participation
834.8
Damage / min
14,350g
451 gold / min
22
10 placed · 2 cleared
259
8.1 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory章鱼哥#pipak
Illaoi · Top
5 / 6 / 7
38.7% KP
33,020
23.7% share
14,992g
269 CS · 8.5/m
I will adapt#2005
Ambessa · Jungle
5 / 7 / 11
51.6% KP
33,640
24.2% share
15,967g
219 CS · 6.9/m
KarmaIsByMySide#Karma
Katarina · Mid
9 / 8 / 6
48.4% KP
26,363
18.9% share
12,581g
162 CS · 5.1/m
Nos#2901
Yunara · ADC
5 / 3 / 7
38.7% KP
33,962
24.4% share
17,357g
323 CS · 10.2/m
Michalpol545#EUNNE
Pyke · Support
7 / 11 / 5
38.7% KP
12,213
8.8% share
11,402g
31 CS · 1/m
Red side
Defeat90s#999
Skarner · Top
10 / 5 / 7
48.6% KP
34,459
28% share
15,225g
249 CS · 7.8/m
whyU#EUNE
Shyvana · Jungle
10 / 6 / 10
57.1% KP
29,737
24.2% share
15,484g
258 CS · 8.1/m
petrzalsky princ#zeen
Kassadin · Mid
9 / 7 / 3
34.3% KP
26,559
21.6% share
14,350g
259 CS · 8.1/m
i miss all hook#Patte
Jhin · ADC
4 / 4 / 16
57.1% KP
22,973
18.7% share
15,220g
278 CS · 8.7/m
dj0lee#4776
Thresh · Support
2 / 9 / 19
60% KP
9,381
7.6% share
9,177g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
