Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 57 days ago
11 / 2 / 4
K / D / A
48.4%
Kill participation
794.7
Damage / min
13,978g
570.5 gold / min
23
3 placed · 4 cleared
193
7.9 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPan Pietruszka#Szpąt
Ambessa · Top
4 / 1 / 10
45.2% KP
18,335
20.7% share
9,869g
175 CS · 7.1/m
petrzalsky princ#zeen
Viego · Jungle
11 / 2 / 4
48.4% KP
19,471
22% share
13,978g
193 CS · 7.9/m
SHEFA NA MIDLANE#7777
Vladimir · Mid
7 / 2 / 2
29% KP
20,913
23.6% share
11,824g
235 CS · 9.6/m
CouldntCareLess#4Real
Jinx · ADC
6 / 8 / 10
51.6% KP
18,137
20.5% share
12,266g
172 CS · 7/m
Bate Lyubi#EUNE
Thresh · Support
3 / 4 / 14
54.8% KP
11,722
13.2% share
7,848g
22 CS · 0.9/m
Red side
Defeatzxcjae#777
Vayne · Top
0 / 9 / 0
0% KP
14,483
19.3% share
7,374g
177 CS · 7.2/m
4m9#tzwel
Hecarim · Jungle
12 / 3 / 1
76.5% KP
22,506
30.1% share
13,998g
216 CS · 8.8/m
mon soleil#666
Viktor · Mid
4 / 5 / 4
47.1% KP
22,649
30.2% share
9,468g
202 CS · 8.2/m
Gorkvv#EUNE
Zilean · ADC
1 / 7 / 6
41.2% KP
11,962
16% share
9,630g
188 CS · 7.7/m
SoldierKillJoy#Moo
Alistar · Support
0 / 7 / 8
47.1% KP
3,275
4.4% share
5,839g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
