Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 53 days ago
19 / 5 / 9
K / D / A
65.1%
Kill participation
1,122.6
Damage / min
19,700g
661.4 gold / min
39
3 placed · 9 cleared
233
7.8 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattitanas1987#EUNE
Fiora · Top
10 / 6 / 7
65.4% KP
33,764
32.7% share
16,134g
243 CS · 8.2/m
stoczyłem sie#feet
Graves · Jungle
9 / 8 / 3
46.2% KP
21,088
20.5% share
14,919g
212 CS · 7.1/m
Doak#Drogy
Katarina · Mid
1 / 9 / 8
34.6% KP
17,368
16.8% share
9,020g
158 CS · 5.3/m
storyneverends#alone
Zeri · ADC
6 / 13 / 4
38.5% KP
21,696
21% share
14,408g
243 CS · 8.2/m
천천히죽여#Noct서
Yuumi · Support
0 / 7 / 15
57.7% KP
9,187
8.9% share
8,531g
20 CS · 0.7/m
Red side
VictorySzadki#EUW
Camille · Top
4 / 7 / 12
37.2% KP
24,778
20% share
13,356g
233 CS · 7.8/m
petrzalsky princ#zeen
Viego · Jungle
19 / 5 / 9
65.1% KP
33,436
27% share
19,700g
233 CS · 7.8/m
ElectricRaccoon#Racc
Kennen · Mid
9 / 7 / 6
34.9% KP
28,665
23.2% share
12,168g
186 CS · 6.2/m
Męczennik#XXIw
Hwei · ADC
8 / 2 / 17
58.1% KP
27,577
22.3% share
15,196g
271 CS · 9.1/m
Cant Touch Dis#EUNE
Nautilus · Support
3 / 5 / 23
60.5% KP
9,280
7.5% share
10,027g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
