Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Normal Draft · 52 days ago
5 / 6 / 4
K / D / A
33.3%
Kill participation
645
Damage / min
13,662g
519.5 gold / min
19
9 placed · 0 cleared
244
9.3 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryvenicjanin222#EUNE
Camille · Top
13 / 8 / 4
35.4% KP
34,610
30.5% share
11,616g
139 CS · 5.3/m
Nelis#meow
Shaco · Jungle
6 / 6 / 8
29.2% KP
13,405
11.8% share
10,082g
174 CS · 6.6/m
TwiceAzBetter#EUNE
Zed · Mid
17 / 3 / 8
52.1% KP
36,449
32.1% share
13,985g
175 CS · 6.7/m
LOL2026#6004
Jinx · ADC
6 / 5 / 8
29.2% KP
18,295
16.1% share
13,216g
236 CS · 9/m
sweetpotato#8703
Nautilus · Support
6 / 5 / 14
41.7% KP
10,807
9.5% share
9,358g
25 CS · 1/m
Red side
DefeatKibear#EUNE
Gangplank · Top
12 / 7 / 5
63% KP
30,554
34.5% share
15,298g
201 CS · 7.6/m
where my annie#love
Kayn · Jungle
3 / 12 / 3
22.2% KP
13,997
15.8% share
8,923g
136 CS · 5.2/m
MilujuPipinky#ALENE
Vladimir · Mid
0 / 12 / 6
22.2% KP
13,392
15.1% share
7,699g
146 CS · 5.6/m
petrzalsky princ#zeen
Kai'Sa · ADC
5 / 6 / 4
33.3% KP
16,963
19.1% share
13,662g
244 CS · 9.3/m
dr7mon#9999
Pantheon · Support
7 / 11 / 6
48.1% KP
13,774
15.5% share
10,327g
53 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
