Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 42 days ago
14 / 4 / 7
K / D / A
53.8%
Kill participation
745.9
Damage / min
16,370g
582.6 gold / min
20
2 placed · 4 cleared
222
7.9 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCarve a path#EUNE
Darius · Top
5 / 5 / 3
20.5% KP
13,194
12.2% share
12,311g
203 CS · 7.2/m
petrzalsky princ#zeen
Viego · Jungle
14 / 4 / 7
53.8% KP
20,959
19.4% share
16,370g
222 CS · 7.9/m
M1ciu#2077
Kassadin · Mid
13 / 3 / 5
46.2% KP
40,800
37.7% share
17,779g
245 CS · 8.7/m
cviki#1111
Ezreal · ADC
5 / 8 / 8
33.3% KP
23,730
21.9% share
11,882g
194 CS · 6.9/m
Jsone#Jsone
Sona · Support
2 / 6 / 22
61.5% KP
9,428
8.7% share
10,288g
37 CS · 1.3/m
Red side
DefeatRafii#6204
Syndra · Top
6 / 11 / 7
50% KP
23,221
25.8% share
11,794g
211 CS · 7.5/m
Jhôn Senna#EUNE
Ekko · Jungle
4 / 4 / 7
42.3% KP
12,146
13.5% share
10,422g
171 CS · 6.1/m
LowEloMachine#EUNE
Riven · Mid
1 / 8 / 5
23.1% KP
16,538
18.4% share
9,327g
198 CS · 7/m
gifteduser54#TR77
Draven · ADC
15 / 9 / 3
69.2% KP
30,431
33.8% share
18,399g
227 CS · 8.1/m
wooback#000
Lulu · Support
0 / 7 / 20
76.9% KP
7,571
8.4% share
8,495g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
