Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 39 days ago
18 / 3 / 5
K / D / A
76.7%
Kill participation
1,336.2
Damage / min
13,101g
630.9 gold / min
24
2 placed · 1 cleared
169
8.1 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJöpö#EUNE
Jax · Top
0 / 4 / 1
7.7% KP
7,558
15.1% share
5,986g
130 CS · 6.3/m
HYK HYUNKEL#994
Elise · Jungle
5 / 2 / 1
46.2% KP
12,465
24.9% share
9,343g
151 CS · 7.3/m
Tahm Goodman#Saul
Tahm Kench · Mid
1 / 8 / 0
7.7% KP
11,036
22% share
5,759g
134 CS · 6.5/m
Conqueror#Honor
Pantheon · ADC
5 / 8 / 4
69.2% KP
14,071
28.1% share
9,288g
175 CS · 8.4/m
Warden#h0nor
Thresh · Support
2 / 8 / 5
53.8% KP
5,011
10% share
5,376g
24 CS · 1.2/m
Red side
VictoryCoatpustmain#Main
Shen · Top
2 / 0 / 9
36.7% KP
10,208
12.7% share
8,784g
193 CS · 9.3/m
petrzalsky princ#zeen
Locke · Jungle
18 / 3 / 5
76.7% KP
27,748
34.5% share
13,101g
169 CS · 8.1/m
Ben 10 Dyr#R 1
Zed · Mid
3 / 1 / 12
50% KP
20,048
24.9% share
9,520g
157 CS · 7.6/m
Barol#XDDDD
Tristana · ADC
3 / 3 / 9
40% KP
12,347
15.4% share
9,060g
124 CS · 6/m
SantaChP#NKM
Camille · Support
4 / 6 / 12
53.3% KP
10,010
12.5% share
7,167g
35 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
