Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 38 days ago
10 / 6 / 4
K / D / A
51.9%
Kill participation
766
Damage / min
12,348g
557.9 gold / min
19
3 placed · 2 cleared
141
6.4 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatlow bob#FIORA
Fiora · Top
1 / 4 / 2
11.1% KP
9,167
13.4% share
8,105g
172 CS · 7.8/m
petrzalsky princ#zeen
Locke · Jungle
10 / 6 / 4
51.9% KP
16,955
24.9% share
12,348g
141 CS · 6.4/m
Crown#OTF
Qiyana · Mid
8 / 10 / 4
44.4% KP
20,068
29.4% share
10,971g
163 CS · 7.4/m
Čuspic nešlo nic#6969
Syndra · ADC
5 / 7 / 5
37% KP
13,844
20.3% share
9,623g
150 CS · 6.8/m
bilan8ropos#EUNE
Leona · Support
3 / 6 / 10
48.1% KP
8,148
12% share
7,472g
23 CS · 1/m
Red side
Victory1000ー7#でェア
Trundle · Top
5 / 4 / 5
30.3% KP
13,918
18.7% share
11,527g
205 CS · 9.3/m
machete#6101
Hecarim · Jungle
9 / 2 / 15
72.7% KP
19,337
25.9% share
13,282g
186 CS · 8.4/m
Blasé Lien#kKeo
Karma · Mid
5 / 6 / 14
57.6% KP
17,778
23.8% share
8,999g
109 CS · 4.9/m
Spiky#ezz
Xayah · ADC
5 / 7 / 4
27.3% KP
10,128
13.6% share
10,126g
160 CS · 7.2/m
Scrapiee#2725
Pyke · Support
9 / 8 / 9
54.5% KP
13,441
18% share
9,333g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
