Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 24 days ago
12 / 4 / 6
K / D / A
54.5%
Kill participation
818
Damage / min
13,785g
573.6 gold / min
19
2 placed · 4 cleared
185
7.7 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykid named toe#ЕBLAN
Lee Sin · Top
8 / 3 / 5
39.4% KP
22,141
24.9% share
12,955g
217 CS · 9/m
petrzalsky princ#zeen
Viego · Jungle
12 / 4 / 6
54.5% KP
19,659
22.1% share
13,785g
185 CS · 7.7/m
wfk#WAWA
Xerath · Mid
10 / 0 / 15
75.8% KP
30,287
34% share
12,502g
195 CS · 8.1/m
Only1Jakub#EUNE
Jhin · ADC
2 / 5 / 8
30.3% KP
10,411
11.7% share
9,452g
168 CS · 7/m
Ok bro#rank1
Rakan · Support
1 / 1 / 20
63.6% KP
6,521
7.3% share
7,803g
28 CS · 1.2/m
Red side
DefeatKemseptyni#EUNE
Kennen · Top
1 / 7 / 3
30.8% KP
15,460
29.5% share
8,717g
173 CS · 7.2/m
Glaive en main#tuer
Hecarim · Jungle
4 / 7 / 5
69.2% KP
10,755
20.5% share
10,167g
180 CS · 7.5/m
zlenkku123#EUNE
Zed · Mid
2 / 6 / 3
38.5% KP
6,644
12.7% share
9,267g
182 CS · 7.6/m
Vitaasekk#PUSA
Syndra · ADC
5 / 5 / 2
53.8% KP
13,383
25.5% share
11,439g
216 CS · 9/m
I Ν S A N E#Sigma
Nami · Support
1 / 8 / 9
76.9% KP
6,190
11.8% share
6,907g
31 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
