Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jax
Defeat
Ranked Solo/Duo · 24 days ago
8 / 7 / 3
K / D / A
35.5%
Kill participation
846.3
Damage / min
13,261g
434.8 gold / min
39
14 placed · 1 cleared
219
7.2 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPlague Doctor#Shake
Singed · Top
8 / 9 / 6
45.2% KP
31,086
22.4% share
12,470g
209 CS · 6.9/m
petrzalsky princ#zeen
Jax · Jungle
8 / 7 / 3
35.5% KP
25,812
18.6% share
13,261g
219 CS · 7.2/m
central#HOG
Taliyah · Mid
8 / 6 / 10
58.1% KP
44,418
31.9% share
13,091g
199 CS · 6.5/m
veveras003#EUNE
Twitch · ADC
6 / 6 / 8
45.2% KP
25,668
18.5% share
12,752g
226 CS · 7.4/m
Patrick Bateman#HOG
Janna · Support
1 / 6 / 19
64.5% KP
12,097
8.7% share
9,065g
38 CS · 1.2/m
Red side
VictoryFeelingSilver#EUNE
Fiora · Top
11 / 8 / 7
52.9% KP
34,365
30.7% share
16,076g
231 CS · 7.6/m
Barvy IQ#GOAT
Bel'Veth · Jungle
12 / 6 / 4
47.1% KP
29,861
26.7% share
16,234g
199 CS · 6.5/m
Keria On Ggb#KR01
Sylas · Mid
7 / 4 / 11
52.9% KP
27,357
24.5% share
14,087g
235 CS · 7.7/m
SmurfYAYAYA#EUNE
Yunara · ADC
3 / 6 / 6
26.5% KP
13,776
12.3% share
14,981g
297 CS · 9.7/m
I Ν S A N E#Sigma
Lulu · Support
1 / 7 / 11
35.3% KP
6,501
5.8% share
8,344g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
