Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 22 days ago
5 / 7 / 3
K / D / A
61.5%
Kill participation
550.4
Damage / min
8,490g
435 gold / min
13
4 placed · 1 cleared
99
5.1 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNecromartin#Necro
Gnar · Top
3 / 6 / 3
46.2% KP
13,507
25.3% share
7,064g
142 CS · 7.3/m
petrzalsky princ#zeen
Locke · Jungle
5 / 7 / 3
61.5% KP
10,742
20.1% share
8,490g
99 CS · 5.1/m
Spiky#ezz
Vladimir · Mid
1 / 6 / 1
15.4% KP
11,596
21.7% share
6,242g
149 CS · 7.6/m
T1Prõdigy#love
Yunara · ADC
2 / 6 / 3
38.5% KP
9,639
18% share
8,006g
167 CS · 8.6/m
Terrashape#ixtal
Janna · Support
2 / 8 / 8
76.9% KP
7,961
14.9% share
6,125g
13 CS · 0.7/m
Red side
VictoryDupson#JUSIA
Ambessa · Top
7 / 4 / 2
27.3% KP
18,478
23.8% share
9,443g
160 CS · 8.2/m
Lucho#Iv9
Hecarim · Jungle
15 / 1 / 4
57.6% KP
20,508
26.4% share
13,260g
215 CS · 11/m
SamsonXD#2137
Akali · Mid
7 / 2 / 3
30.3% KP
21,540
27.7% share
8,768g
158 CS · 8.1/m
Pacmario#Efood
Caitlyn · ADC
2 / 5 / 8
30.3% KP
13,385
17.2% share
10,156g
179 CS · 9.2/m
XaNDeR#2115
Rell · Support
2 / 1 / 17
57.6% KP
3,799
4.9% share
6,880g
23 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
